﻿using Microsoft.Xna.Framework;
using System;
using System.Drawing;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using EternalRoad.Client.Properties;

namespace EternalRoad.Client.Level.Cells
{
    internal abstract class Cell : ICell
    {
        public Vector3 Position { get; set; }
    }
}
